Now that I’ve confined comments regarding the political implications of a seven word Facebook post to a separate entry, let’s do some adventuring!
The first paragraphs of each of these books are getting longer and longer, and tend to include expository details which you’d think would be better suited to the ‘Background’ section. But enough of my carping!
Bullet points – take over!
- We’re back on the skyship, and the dwarven crew are supposedly happy to see me!
- Banedon’s bo’sun, Nolrin, welcomes us aboard. Since he actually got given a specific name, you just know he’s going to get killed, or……who am I kidding, he’s totally dead.
- Banedon confirms that we intend to land at Navasari, a city around 160 kilometres south of Tahou, with the latter being our ultimate destination.
- When we land in Navasari, the welcome committee, (wearing Australian green and gold, I note), provide us with grim news.
- No less than three enemy armies are converging on Tahou – a Giak army from the north, which has conquered the town of Risa, a Vassagonian army which has swept through the Anari pass (to the north-east) while to the west a third force has razed the town of Lovka, crossing the river Churdas.
- Got all that? Good, because they’ll be on your geography exam next week
- From a practical standpoint, the defenders of Tahou are on high alert against airborne skyships, so to attempt to land in our current vessel runs a high risk of our ‘allies’ blasting us from the sky.
- We therefore reluctantly agree to travel the remaining distance to Tahou on horseback.
- Nolrim is left with the ship, with firm instructions to wait for two weeks before returning to Sommerlund with news of our apparent failure.
I’m not even taking bets on the odds of Nolrim waiting the full two weeks.
“Hmm, my slavemaster has left me unsupervised with the flying ship that my compadres and I can fly very effectively on our own. And I must wait for him….why?”
Banedon and I, leave on our trusty horses (!) and, after less than an hour, see a train of wagons filled with women and children, escorted by a troop of cavalry.
There seems to be no down side to pausing to ask a few pertinent questions, so I do so.
Sweetheart, you don’t know the half of it. Wait till I start taking survey of these refugees as to their favourite hard rock guitarist.
Aside : Criss Oliva, all the way.
Remember that this brief solo was Criss FOOLING AROUND AT A SOUND CHECK.
Some people just get all the talent.
We approach the wagon train and the captain of the escort looks (understandably) at us suspiciously.
Conveeeeeniently we are then recognised by one of the refugees, who Banedon claims is Lortha, the wife (!!) of Chiban, his mentor when he [Banedon] resided in Tahou.
There are a whole HEAP of unanswered questions that spring to my mind about this whole gossip-worthy information, but the captain insists that we either fall in with them or get left behind. I suggest that Banedon do his best to get further information due to his ‘platonic’ relationship with this woman.
After a few minutes of conversation which is interestingly kept private from me, Banedon returns to me and, presumably ignoring my raised eyebrows, mentions that one or more of the enemy armies are expected to reach Tahou in the next two days. On a practical level :
- We are specifically warned to avoid the town of Sidara, which has apparently already fallen to the enemy.
- We are given an ‘Invitation’ in writing to stay at Chiban and Lorthas house in Tahou. I have no idea who will be actually there to verify this Invitation, but we presumably accept it gratefully nonetheless.
After three hours of further travel, no doubt marked with passionate debates about Simpsons quotes, we arrive at a cluster of huts punctuated with an informal market. We purchase (for one Gold Crown) a flask of Boaza, which is apparently a pale yellow wine which smells like sour milk (!). Smiling ruefully at the trade-off, I discard, from my Backpack, one of my two Sacks of Silver.
Various villagers with nothing to sell cup their hands and ask for money. Although I am wary of being overrun by a mob, I give three Gold Crowns to the villagers.
An old crone directs me to a hut, claiming that due to my generosity, I can receive a blessing from their shaman.
Call me cynical but, even though I will enter the hut to satisfy my curiosity, I think there’s a fair chance that, having seen my (comparative) wealth, there’s going to be a robbery of some kind.
And…..on that suspicious note, I leave you.
Aside : Due to family commitments, the next entry may not be for several days. Or there may be one tomorrow. I just don’t know at this stage.
Base Stats : CS : 19, E : 25, GC 42
Current Stats : CS : 34/34, E : 31/31
Weapons : Sword, Dagger
Weapon-Like Special Items : Silver Bow of Duadon (+3), Sommerswerd (+8 CS),
Backpack : Wrist / Fingerguard, Rope, Lantern, Meals (2), Potion of Laumspur, Sacks of Silver (1), Flask of Boaza
Special Items : 1. Sommerswerd 2. Platinum Amulet, 3. Invitation 4. Shield (+2 CS), 5. Padded Waistcoat (+2 E), 6. Chainmail Waistcoat (+4 E) 7. Blue Stone Triangle Pendant, 8. Invitation 9. Quiver (6 arrows), 10. Fireseeds (6), 11. EMPTY 12. Silver Bow of Duadon.
Kai Monastery storage :
- Backpack Items : Sack of Silver
- Special Items : Mao of Tekaro, Diamonds (2), Boat Ticket, Power Key, Copper Key, Ornate Silver Key, Jewelled Mace, Dagger of Vashna, Brass Whistle. Quiver (4 arrows), Pass, Vial of Clear Liquid, Crystal Star Pendant
Magnakai Rank : Principalin
Magnakai Disciplines : Weaponmastery (+3 CS in Sword, Bow, Mace, Dagger, Spear, Quarterstaff), Pathmanship, Huntmastery, Divination, Invisibility, Psi-Screen
Lore-Circles : Fire (+1 CS, +2 E), Solaris (+1 CS, +3 E)
Kai Disciplines : Camouflage, Animal Kinship, Tracking, Hunting, Sixth Sense, Healing, Mind Over Matter, Mindblast (+2CS), Mindshield, Weaponskill (+2 CS in Short Sword)
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