“Imprisoned for a crime he didn’t commit, Lone Wolf promptly escaped from a maximum security stockade to the Los Angeles underground. Today, still wanted by the government, he survives as a soldier of fortune…..”
Sorry – wrong piece of pop culture.
More accurately, this is Lone Wolf right about now :
Do have Psi-Surge?
Do I have Nexus?
This is getting serious.
Abandoned by my allies, without the Magnakai Disciplines that I apparently need, I pace my cell restlessly…
And the, after several hours I settle down on my haunches (!?) to sleep.
To soon, I am rudely awoken by soldiers who bundle me off to see the Magistrate.
While riding in a covered wagon, I mentally rehearse my best Al Pacino….
The journey is so rough, I actually manage to lose 2 Endurance points.
I learn from my captors that, in a system that would delight any aspiring fascists out there, all decisions are made by the Chief Magistrate, with no jury and no right of appeal.
I am mightily relieved, after entering the Courtroom, to discover that the Chief Magistrate, after all this terrifying build-up, is in fact Gwynian, who I first ran into en route to Ruanon and later in my quest for the first Lorestone.
The sergeant-at-arms rises and tries to present his case, but it becomes clear that Gwynian isn’t listening. He eventually interrupts the prosecutor and informs him that the Tahou guards have arrested Lone Wolf, the ‘last Kai Master of Sommerlund’. The sergeant-at-arms is suitably admonished, the charges are promptly dropped and all of my possessions are returned to me.
Aside : Actually, in all seriousness, this isn’t justice at all. One of the most fundamental principles of the law is that it should apply equally to all, regardless of the identity of the alleged perpetrator. At a minimum, Gwynian should have heard testimony regarding the events in question, and then ruled that he had, due to my background and character, confidence that Lone Wolf was telling the truth and then, BASED ON A FINDING OF CREDIT, acquitted Lone Wolf. Ordering charges dropped simply due to the identity of the accused is unacceptable.
Slightly uncomfortable at the means by which my freedom has been obtained, I shuffle nervously into the Principal’s (*cough*) Chief Magistrate’s office.
[Aside : Shortest ever “Oh no, I’ve lost my MEGASWORD again” worry period of my life….]
With regard to Gwynian’s exposition – bullet points, be my guide!
- Gwynian was appointed to the judiciary shortly after he moved here two years ago.
- This move was necessitated by the destruction of the Halls of Learning in Varetta by the Darklords. He is the last survivor of his people…..[that sounds familiar…..]
- The Elder Magi sent advance word of my coming.
- Aside : It is a pity that such advance word didn’t make it to the city gates….
- The Cauldron, being the entrance to the underground of the city, is in the Square of Dragons in the West District of town.
- He has sent an order for Banedon to also be released, but apparently there is no time (!!!!) for him to join me for the remainder of my quest.
- …..I can’t even.
- The Cauldron : “The Cauldron is a funnel-shaped hollow with a circular shaft at its base. The shaft descends to the ruins of the ancient city of Zaaryx, 500 feet below Tahou.”
- The shaft has been sealed for 360 years. The air must be putrid.
- The only man who can make an order to have the shaft opened, and to give me access to same, is President Toltuda or Antari.
Great – this is going to come down to a bureaucratic appeal regarding the opening of a local fixture.
After a brief wait, a messenger returns with a command that I may plead my case to the entire Senate, rather than in a private audience with the President.
Eloquence and persuasion? A lawyer’s speciality!
Gwynian places me in his personal carriage, and I’m off to the Senate building.
I elect to take a discreet path through the side entrance, and am escorted to the Appellant’s gallery in the heart of the building.
I present my case, and the Senators appear split between those who wish to help me, in the hope that the Lorestone will aid in the city’s defence, and those who wish to act in appeasement of the Darklords, by handing me over as prisoner, in the hope the Darklords will leave the city alone (!)
Not much chance of the latter working, dudes.
I’m strongly reminded of the story of two explorers who spy a tiger emerging from the far side of the clearing in which their campsite has been pitched. One explorer immediately starts lacing up his shoes.
“What on earth are you doing?”, asks his partner, “You’ll never be able to outrun that tiger.”
“Don’t need to, mate.” comes the reply, “I just need to outrun you.”
Anyway, in the standard trope of this kind of fiction, the Senate is (*gasp*) evenly split 6-6, and the President must cast the deciding vote. There are no modifiers for Disciplines or items, and the two outcomes appears to be a straight 50/50 shot.
If coming out on the wrong side of this R10 means an instadeath, I WON”T be happy.
R10 is a……..2
While I thought that would mean disaster, an R10 of 0-4 actually means that the President’s vote is in my favour, and the Senate will aid me.
The approval is somewhat melodramatically indicated by a jet of green flame shooting upwards towards the ceiling.
The insurance premiums on this building must be staggering.
As the Senators fawn over my successful self, I leave you….till next time.
Base Stats : CS : 19, E : 25, GC 39
Current Stats : CS : 34/34, E : 31/31
Weapons : Sword, Dagger
Weapon-Like Special Items : Silver Bow of Duadon (+3), Sommerswerd (+8 CS),
Backpack : Vial of Gold Dust, Rope, Lantern, Altar Cloth, Potion of Laumspur, Sacks of Silver (1), Flask of Boaza, Brass Whistle.
Special Items : 1. Sommerswerd 2. Platinum Amulet, 3. EMPTY 4. Shield (+2 CS), 5. Padded Waistcoat (+2 E), 6. Chainmail Waistcoat (+4 E) 7. Blue Stone Triangle Pendant, 8. Invitation 9. Quiver (4 arrows), 10. Fireseeds (6), 11. Receipt 12. Silver Bow of Duadon.
Kai Monastery storage :
- Backpack Items : Sack of Silver
- Special Items : Mao of Tekaro, Diamonds (2), Boat Ticket, Power Key, Copper Key, Ornate Silver Key, Jewelled Mace, Dagger of Vashna, Brass Whistle. Quiver (4 arrows), Pass, Vial of Clear Liquid, Crystal Star Pendant
Magnakai Rank : Principalin
Magnakai Disciplines : Weaponmastery (+3 CS in Sword, Bow, Mace, Dagger, Spear, Quarterstaff), Pathmanship, Huntmastery, Divination, Invisibility, Psi-Screen
Lore-Circles : Fire (+1 CS, +2 E), Solaris (+1 CS, +3 E)
Kai Disciplines : Camouflage, Animal Kinship, Tracking, Hunting, Sixth Sense, Healing, Mind Over Matter, Mindblast (+2CS), Mindshield, Weaponskill (+2 CS in Short Sword)
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