The Dungeons of Torgar

The Dungeons of Torgar, Attempt 1, Part 4

We left Lone Wolf and his (DOOOOOMED!) sidekick at an interesting time.  Our river cruise had been rudely interrupted by our craft becoming marooned in the middle of the river.

On the bright side, my Kai Disciplines have helped me deduce what the problem is.


…..I am now aware that the blockage is due to malevolent submerged creatures holding onto our boat in preparation for an attack.

SJ and I draw our weapons and prepare to repel boarders.

Some kind of dome-shaped heads with fangs rise into view as these monstrosities frantically try to clamber into our boat, distressed that SJ and I are ready for them.

I’m thinking this image :


Aside : And if you don’t know that classic B-Movie WHAT’S WRONG WITH YOU??!

These monsters are described as ‘Ciquali’, which, let’s face it isn’t exactly the scariest name, and I get a thankfully accepted bonus of +2 to my Combat Skill due to my (our?) readiness for the attack.

Ciquali – CS : 21, E : 36

Lone Wolf – CS : 36, E : 31

I lose 2 Endurance in the first round, but score an Instakill in the second.

Aside : Apparently there would have been consequences if the fight had lasted 5+ rounds…

Just as I was about to dislocate my shoulder from trying to pat myself on the back, I get the sobering news that two more of our adversaries have managed to strike a fatal hole in the hull of our boat.  We’re thrown into the water, but I thankfully make it to the shore.

I could say I emerge from the water at the banks of the river looking like this…..


…but, in reality, not so much.

Hey – at least we’re both Australian!

Before I can even catch my breath, I turn to see SJ being dragged fatally beneath the surface.  I am given no option or chance to rescue him, but can only watch until he is pulled down to meet his doom.

I don’t want to make light of such a tragic moment, but…..


For some ridiculous reason, Lone Wolf just sits by the river for an hour, mourning the loss of his companion.  I suppose there’s an argument that he’s in shock, but otherwise such a self-indulgent pause seems just silly, particular when there are hideously dangerous creatures still lurking in the river….


In any event, I vow to avenge his death by retrieving the Lorestones, blink back manly tears, etc, etc.

In a breathtaking bit of writing structure, the book then casually tosses off (literally in ONE SENTENCE) the news that I journey, solo, along the banks of the river for EIGHT DAYS.


Although I do, in fact, possess the twin skills of Hunting and Huntmastery, there is no mention, during this period of travel, of Lone Wolf (if he didn’t have the necessary Disciplines) eating meals, needing shelter, finding drinkable fresh water or any other things that would be absolutely necessary to survive in an area.

The rich and satisfying realism of the wintry trek through Kalte seems a long way away….

The bizarre thing is that Joe Dever could just as easily said that the trek was for ‘two’ days, rendering such obvious questions much less necessary….

In any event, Lone Wolf eventually reaches the ‘yellow, sulphorous’ soil which marks the start of the Nadulritzaga foothills.  A road of broken stones leads into the distance.

By noon, after journeying for 10 miles along this road, NOW I get told that I need to eat a Meal (!!) or lose 3 Endurance points.


I feel you, Cersei.

As I cross the bridge, I see and hear horsemen approaching.  Using my Huntmastery-inspired telescopic vision, I see that they beat the crest and colours of Talestria.  They are, in theory, the good guys, so I flag them down, remembering that I am wearing the colours of a ‘Pathfinder’ (messenger).

Their leader states that they have been sent to confirm these hills are free from enemies, and he offers to take me to his commander.  My Sixth Sense (operating again!  Yay!) confirms that he speaks the truth.

I ride double with the leader of the patrol, and we reach the crest of the ridge, and I catch my first glimpse of Torgar.

Project Aon link – Torgar

Its defences appear formidable, but the soldiers of Talestria and Palmyrion are presently laying siege to the walls.

I enter the tent of the leader of these forces, and it is Adamas, Lord Constable of Garthen.  He was our travelling companion for around five minutes at the start of The Jungle of Horrors.  Full credit to him – leaving Lone Wolf’s side while he still could….


And…..then there’s a whole bunch of exposition, which can wait until my next entry….


Confirming details of the JUNE FUNDRAISER :

As many of you may (or may not) have noticed, this humble blog has a ‘buy now’ button on the lower right-hand side.  This is for those who wish to make a financial acknowledgement of the work that goes into preparing 15,000+ words of gamebook goodness every month.

Any funds received will be used for the simple purpose of buying books, and particularly gamebooks.

There is the capacity to make both one-off and recurring donations, and, to make things a little more interesting, for this month of June I’m going to proclaim the following rewards :

Make any donation – Get namechecked in the blog, with thanks.

$5.00 (Aus) or more – Get namechecked and have me plug, on this blog, a web-page (including your own) of your choice (On the basis that same is not obscene or NSFW)

$20.00 (Aus) or more – Get namechecked, get the web-page plug, and have the responsibility for making a choice at some point during the playthrough of the current book.

$50.00 (Aus) or more – Get namechecked, get the web-page plug, have a choice in the book, and pick one of the Grand Master Disciplines at the start of Book 13 (if I get that far).

The above message will be placed at the bottom of each post for this delightfully freezing (in Melbourne) month of June…

Base Stats : CS : 19, E : 25, GC 10

Current Stats : CS : 34/34, E : 31/31

Weapons : Sword, Dagger

Weapon-Like Special Items : Silver Bow of Duadon (+3), Sommerswerd (+8 CS)

Backpack : Vial of Gold Dust, Rope, Lantern, Potion of Alether (+2 CS), Potion of Laumspur (2), Meal

Special Items : 1. Sommerswerd (+8 CS) 2. Platinum Amulet, 3. Gorodon Horn 4. Shield (+2 CS),     5. Padded Waistcoat (+2 E), 6. Chainmail Waistcoat (+4 E) 7. Blue Stone Triangle Pendant, 8. Psychic Ring 9. Quiver (6 arrows), 10. Fireseeds (6), 11. EMPTY 12. Silver Bow of Duadon.

Extra Special Item : Signet Ring

Kai Monastery storage :

  • Backpack Items : Sack of Silver (3)
  • Special Items : Mao of Tekaro, Diamonds (2), Boat Ticket, Power Key, Copper Key, Ornate Silver Key, Jewelled Mace, Sommerswerd, Brass Whistle. Quiver (4 arrows), Pass, Vial of Clear Liquid, Crystal Star Pendant, Receipt, Invitation

Magnakai Rank : Mentora

Magnakai Disciplines : Weaponmastery (+3 CS in Sword, Bow, Mace, Dagger, Spear, Quarterstaff, Broadsword), Pathmanship, Huntmastery, Divination, Invisibility, Nexus, Psi-Screen

Lore-Circles : Fire (+1 CS, +2 E), Solaris (+1 CS, +3 E)

Kai Disciplines : Camouflage, Animal Kinship, Tracking, Hunting, Sixth Sense, Healing, Mind Over Matter, Mindblast (+2CS), Mindshield, Weaponskill (+2 CS in Short Sword)

Paragraph : 127

5 thoughts on “The Dungeons of Torgar, Attempt 1, Part 4

  1. “On the bright side … I am now aware that the blockage is due to malevolent submerged creatures”

    It’s better to die in truth than live in delusion. Unfortunately much of Magnamund seems out to make sure Lone Wolf and anyone with him dies regardless of it being truth or delusion.

    “if you don’t know that classic B-Movie WHAT’S WRONG WITH YOU??”
    So … my initial guess that it was the leader of the free world without his toupee, botox or manicure is inaccurate…

    “Lone Wolf just sits by the river for an hour, mourning the loss of his companion”

    Could just be that he’s finally realized the problem is NOT that he’s constantly cursed with incompetent companions (excepting Paido), but rather the fact that they did just fine for years before he turns up proves

    Many a young man observing the failure of yet another attempted relationship has eventually been in the same position. While it’s certainly dangerous to stay beside the river it should be pointed out that at this point many would welcome the opportunity to strike out.

    “I journey, solo, along the banks of the river for EIGHT DAYS.”
    Looking at the map the River Torg is about 150 miles long. Now you’d already done about 10 miles when you were attacked making it about 140 miles to travel but with black mud and stunted tree’s 8 to 9 days travel seems quite realistic (20 hours a day in open travel for a normal man, Lone Wolf is a type of ranger). While it certainly could have been painstakingly discussed as in Flight, or Caverns or part of Chasm etc. he’d already done that and so had we. Here the focus of the book is First Break through the enemy lines Second The Dungeons of Torgar. Honestly i thought I was going to join you in criticizing Joe Dever’s writing but … well, just look at the map and the distances involved.

    And finally you meet one of the few people to survive your presence. Let’s see if he’s able to repeat the experience. Expositions ahoy!

    Liked by 1 person

    1. I don’t mind the distance (as measured on the map) taking eight days to travel.

      I mind the fact that, in a games system where you are often reminded to eat Meals or lose endurance points, and some kind of nominal attention is paid to things like water and shelter, Lone Wolf journeying for eight days in a jungle is treated in an offhand fashion, with not even a throwaway line about your basic Kai skills obviating the need for food, water and shelter.

      Liked by 1 person

      1. So, you and Nym90 would have been content if there had been some stated explanation along the lines that innate Kai abilities took care of him during his riverside jaunt, even if it was just as a throwaway line.

        We’ve had this conversation before and no doubt will again. I always look for the why’s and how’s in what I’m reading too, if you’re going to immerse yourself in another world you want it to be one where you can if not believe at least suspend disbelief.

        Liked by 1 person

  2. Lone Wolf should have Hunting in the story canon by virtue of having all Kai disciplines (though Joe made it a “loyalty bonus” that’s not accessible if you haven’t ever chosen it in the Kai series). Another inconsistency created by his attempt to reward readers who had completed previous books. I agree that eight days of travel shouldn’t have been skipped over so blithely, though. Even if you don’t get a choice and not much interesting happens, he could have at least explained that.

    Liked by 2 people

  3. 8 days is skipping 16 to 24 meals. That’s 48 to 72 endurance points lost. If you took 8 meals in your backpack, it’s still 24 to 48 EP out of a max of 29. Imagine the paragraph :

    “Your journey along the bank of the River Torg is a long and tiring ordeal. For eight days you trudge through the black mud, cut off from all view of the lands to the north and south by an unbroken wall of stunted trees. Unless you have the Discipline of Huntmastery, allowing you to forage along the way, you die of thirst and hunger and the Darklord will soon rule over Magnamund. The only inhabitants of this forsaken territory are the buzzing insects which hang seemingly motionless in the humid air. They are a constant source of irritation but at least their bite proves harmless.”

    I know someone would have been furious.

    The heroic SJ was pulled under the water and you had no mean to take him out of it before he drowned. That’s sad. Especially since you could have saved him if you had had a bullwhip to grapple him from the safety of the bank and pull him out.

    Liked by 2 people

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s